; Flyover environment script

; MBK = stadium model block, a BMB with the same name will also attempt to be loaded
MBK:	Stadiums/FlyOver/Day/FlyOver

; BVD = Bounding Volume Data for physics for enviroment
BVD:	Stadiums/FlyOver/Day/FlyOver

; BD = Block Data file containing rigid objects/crowd data for environment
BD:   Stadiums/FlyOver/Day/Flyover

; CROWD = Animation Block containing environment specific animations for crowd
CROWD: Stadiums/FlyOver/Day/FlyOverCrowd